Scripts/Quest: Update 'It's All Fun and Games' (12887,12892) (#27394)

This commit is contained in:
offl
2021-12-13 22:39:32 +02:00
committed by GitHub
parent 751a8b9e17
commit 41c8c4ba74
2 changed files with 45 additions and 0 deletions

View File

@@ -23,6 +23,7 @@
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
/*######
@@ -780,6 +781,28 @@ class npc_frostbrood_skytalon : public CreatureScript
}
};
// 55288 - It's All Fun and Games: The Ocular On Death
class spell_the_ocular_on_death : public SpellScript
{
PrepareSpellScript(spell_the_ocular_on_death);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ uint32(spellInfo->GetEffect(EFFECT_0).CalcValue()) });
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Player* target = GetHitPlayer())
target->CastSpell(target, GetEffectInfo().CalcValue(), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_the_ocular_on_death::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
void AddSC_icecrown()
{
new npc_argent_valiant;
@@ -787,4 +810,5 @@ void AddSC_icecrown()
new npc_tournament_training_dummy;
new npc_blessed_banner();
new npc_frostbrood_skytalon();
RegisterSpellScript(spell_the_ocular_on_death);
}