Core/Dungeon Finder: Fix instances unlock after level change

This commit is contained in:
tobmaps
2011-05-29 22:49:05 +07:00
parent 14bc68a291
commit 42fc72447b
6 changed files with 13 additions and 10 deletions

View File

@@ -140,7 +140,7 @@ void LFGScripts::OnInviteMember(Group* group, uint64 guid)
sLFGMgr->Leave(NULL, group);
}
void LFGScripts::OnLevelChanged(Player* player, uint8 /*newLevel*/)
void LFGScripts::OnLevelChanged(Player* player, uint8 /*oldLevel*/)
{
sLFGMgr->InitializeLockedDungeons(player);
}