Core/Dungeon Finder: Fix instances unlock after level change

This commit is contained in:
tobmaps
2011-05-29 22:49:05 +07:00
parent 14bc68a291
commit 42fc72447b
6 changed files with 13 additions and 10 deletions

View File

@@ -1089,9 +1089,9 @@ void ScriptMgr::OnPlayerKilledByCreature(Creature *killer, Player *killed)
FOREACH_SCRIPT(PlayerScript)->OnPlayerKilledByCreature(killer, killed);
}
void ScriptMgr::OnPlayerLevelChanged(Player *player, uint8 newLevel)
void ScriptMgr::OnPlayerLevelChanged(Player *player, uint8 oldLevel)
{
FOREACH_SCRIPT(PlayerScript)->OnLevelChanged(player, newLevel);
FOREACH_SCRIPT(PlayerScript)->OnLevelChanged(player, oldLevel);
}
void ScriptMgr::OnPlayerFreeTalentPointsChanged(Player *player, uint32 points)