Core/Game: Move scheduled map scripts counter methods into MapManager

* Since those have nothing to do with core scripts and are
  not wished inside the ScriptMgr
This commit is contained in:
Aokromes
2016-08-10 06:40:03 +02:00
parent 9078085595
commit 436cdfd7c9
9 changed files with 901 additions and 19 deletions

View File

@@ -64,7 +64,7 @@ Map::~Map()
}
if (!m_scriptSchedule.empty())
sScriptMgr->DecreaseScheduledScriptCount(m_scriptSchedule.size());
sMapMgr->DecreaseScheduledScriptCount(m_scriptSchedule.size());
MMAP::MMapFactory::createOrGetMMapManager()->unloadMapInstance(GetId(), i_InstanceId);
}