[8172] Drop dead code for 33878/33876 and ranks. Author: VladimirMangos

Detected by spell_check: not have now dummy aura but have
    SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCEN for proper mechanic.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-07-16 10:18:35 +08:00
parent 27bbca78a1
commit 43ac2c4cb4
3 changed files with 3 additions and 16 deletions

View File

@@ -5907,7 +5907,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
triggered_spell_id = 40446;
chance = 25.0f;
}
// Mangle (cat/bear)
// Mangle (Bear) and Mangle (Cat)
else if( procSpell->SpellFamilyFlags[1] & 0x00000440)
{
triggered_spell_id = 40452;
@@ -9324,8 +9324,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
TakenTotalMod *= ((*i)->GetAmount()+100.0f)/100.0f;
// Mod damage from spell mechanic
uint32 mechanicMask = GetAllSpellMechanicMask(spellProto);
if (mechanicMask)
if (uint32 mechanicMask = GetAllSpellMechanicMask(spellProto))
{
AuraEffectList const& mDamageDoneMechanic = pVictim->GetAurasByType(SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT);
for(AuraEffectList::const_iterator i = mDamageDoneMechanic.begin();i != mDamageDoneMechanic.end(); ++i)