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Commit name: Add flying check to MoveSmoothPath
By Malcrom
This commit is contained in:
@@ -215,7 +215,7 @@ public:
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endPoint = campPathSize;
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break;
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case NPC_SHARPBEAK_JINTHAALOR:
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me->GetMotionMaster()->MoveSmoothPath(jinthaalorPathSize, jinthaalorPath, jinthaalorPathSize, false);
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me->GetMotionMaster()->MoveSmoothPath(jinthaalorPathSize, jinthaalorPath, jinthaalorPathSize, false, true);
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endPoint = jinthaalorPathSize;
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break;
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}
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@@ -54,7 +54,7 @@ public:
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if (!apply)
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return;
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me->GetMotionMaster()->MoveSmoothPath(EagleSpiritflightPathSize, EagleSpiritflightPath, EagleSpiritflightPathSize, false);
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me->GetMotionMaster()->MoveSmoothPath(EagleSpiritflightPathSize, EagleSpiritflightPath, EagleSpiritflightPathSize, false, true);
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me->CastSpell(me, SPELL_SPIRIT_FORM);
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}
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@@ -35,7 +35,7 @@ enum MageSpells
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SPELL_ARCANCE_POTENCY_RANK_2 = 31572,
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SPELL_ARCANCE_POTENCY_TRIGGER_RANK_1 = 57529,
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SPELL_ARCANCE_POTENCY_TRIGGER_RANK_2 = 57531,
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SPELL_MAGE_ARCANE_MISSILES = 79808
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SPELL_MAGE_ARCANE_MISSILES = 79808,
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SPELL_MAGE_BLAZING_SPEED = 31643,
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SPELL_MAGE_BURNOUT = 29077,
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SPELL_MAGE_COLD_SNAP = 11958,
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