[7904] Change creature damage calculation formula. Author: Seizerkiller

* Add new creature_template field `dmg_multiplier`
    * Make attackpower include in creature damage not dependent from attack speed.

    NOTE: included in sql update recalculation for creature damage related fields only make
    temporary possible usable values. Real values need revisited by DB devs for correctness.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-28 18:29:59 -05:00
parent cfa2e223c0
commit 451471d438
5 changed files with 18 additions and 9 deletions

View File

@@ -27,8 +27,8 @@ extern DatabasePostgre WorldDatabase;
extern DatabaseMysql WorldDatabase;
#endif
const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiis";
const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiii";
const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiis";
const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiii";
const char CreatureDataAddonInfofmt[]="iiiiiiis";
const char CreatureModelfmt[]="iffbi";
const char CreatureInfoAddonInfofmt[]="iiiiiiis";