mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - thanks to Lynx3d (again)
- add magic-header to .vmtile files - calculate waterlevels for non-flat surfaces in a more correct way - make MSVC shut up about float-issues - change logging around a bit (output function that the respective logentry comes from) - remove remaining Stormlib leftovers - set indoor/outdoor check to enabled by default (more blizzlike) --HG-- branch : trunk
This commit is contained in:
@@ -1,19 +1,19 @@
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/*
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* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <iostream>
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@@ -57,7 +57,7 @@ namespace VMAP
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Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const
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{
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Vector3 pos;
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const float mid = 0.5 * 64.0 * 533.33333333f;
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const float mid = 0.5f * 64.0f * 533.33333333f;
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pos.x = mid - x;
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pos.y = mid - y;
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pos.z = z;
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@@ -70,7 +70,7 @@ namespace VMAP
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Vector3 VMapManager2::convertPositionToMangosRep(float x, float y, float z) const
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{
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Vector3 pos;
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const float mid = 0.5 * 64.0 * 533.33333333f;
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const float mid = 0.5f * 64.0f * 533.33333333f;
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pos.x = mid - x;
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pos.y = mid - y;
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pos.z = z;
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@@ -301,11 +301,11 @@ namespace VMAP
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WorldModel *worldmodel = new WorldModel();
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if (!worldmodel->readFile(basepath + filename + ".vmo"))
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{
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sLog.outError("VMapManager2: could not load '%s%s.vmo'!", basepath.c_str(), filename.c_str());
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sLog.outError("VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str());
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delete worldmodel;
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return NULL;
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}
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sLog.outDebug("VMapManager2: loading file '%s%s'.", basepath.c_str(), filename.c_str());
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sLog.outDebug("VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str());
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model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first;
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model->second.setModel(worldmodel);
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}
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@@ -318,7 +318,7 @@ namespace VMAP
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ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
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if (model == iLoadedModelFiles.end())
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{
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sLog.outError("VMapManager2: trying to unload non-loaded file '%s'!", filename.c_str());
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sLog.outError("VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
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return;
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}
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if( model->second.decRefCount() == 0)
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