mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-24 19:06:49 +01:00
Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - thanks to Lynx3d (again)
- add magic-header to .vmtile files - calculate waterlevels for non-flat surfaces in a more correct way - make MSVC shut up about float-issues - change logging around a bit (output function that the respective logentry comes from) - remove remaining Stormlib leftovers - set indoor/outdoor check to enabled by default (more blizzlike) --HG-- branch : trunk
This commit is contained in:
@@ -1,19 +1,19 @@
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/*
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* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "MapTree.h"
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@@ -57,7 +57,7 @@ namespace VMAP
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void operator()(const Vector3& point, uint32 entry)
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{
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#ifdef VMAP_DEBUG
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sLog.outDebug("trying to intersect '%s'", prims[entry].name.c_str());
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sLog.outDebug("AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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#endif
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prims[entry].intersectPoint(point, aInfo);
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}
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@@ -73,7 +73,7 @@ namespace VMAP
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void operator()(const Vector3& point, uint32 entry)
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{
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#ifdef VMAP_DEBUG
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sLog.outDebug("trying to intersect '%s'", prims[entry].name.c_str());
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sLog.outDebug("LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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#endif
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if (prims[entry].GetLocationInfo(point, locInfo))
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result = true;
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@@ -121,7 +121,7 @@ namespace VMAP
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}
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StaticMapTree::StaticMapTree(uint32 mapID, const std::string &basePath):
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iMapID(mapID), /* iTree(0), */ iTreeValues(0), iBasePath(basePath)
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iMapID(mapID), iTreeValues(0), iBasePath(basePath)
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{
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if (iBasePath.length() > 0 && (iBasePath[iBasePath.length()-1] != '/' || iBasePath[iBasePath.length()-1] != '\\'))
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{
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@@ -260,7 +260,11 @@ namespace VMAP
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if (!tf)
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success = false;
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else
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{
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if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
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success = false;
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fclose(tf);
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}
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}
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fclose(rf);
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return success;
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@@ -270,7 +274,7 @@ namespace VMAP
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bool StaticMapTree::InitMap(const std::string &fname, VMapManager2 *vm)
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{
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sLog.outDebug("Initializing StaticMapTree '%s'", fname.c_str());
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sLog.outDebug("StaticMapTree::InitMap() : initializing StaticMapTree '%s'", fname.c_str());
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bool success = true;
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std::string fullname = iBasePath + fname;
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FILE *rf = fopen(fullname.c_str(), "rb");
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@@ -298,12 +302,12 @@ namespace VMAP
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// only non-tiled maps have them, and if so exactly one (so far at least...)
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ModelSpawn spawn;
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#ifdef VMAP_DEBUG
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sLog.outDebug("Map isTiled: %u", static_cast<uint32>(iIsTiled));
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sLog.outDebug("StaticMapTree::InitMap() : map isTiled: %u", static_cast<uint32>(iIsTiled));
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#endif
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if (!iIsTiled && ModelSpawn::readFromFile(rf, spawn))
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{
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WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name);
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sLog.outDebug("StaticMapTree::InitMap(): loading %s", spawn.name.c_str());
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sLog.outDebug("StaticMapTree::InitMap() : loading %s", spawn.name.c_str());
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if (model)
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{
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// assume that global model always is the first and only tree value (could be improved...)
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@@ -313,7 +317,7 @@ namespace VMAP
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else
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{
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success = false;
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sLog.outError("Could not acquire WorldModel pointer!");
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sLog.outError("StaticMapTree::InitMap() : could not acquire WorldModel pointer for '%s'", spawn.name.c_str());
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}
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}
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@@ -349,7 +353,7 @@ namespace VMAP
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}
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if (!iTreeValues)
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{
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sLog.outError("Tree has not been initialized! [%u,%u]", tileX, tileY);
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sLog.outError("StaticMapTree::LoadMapTile() : tree has not been initialized [%u,%u]", tileX, tileY);
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return false;
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}
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bool result = true;
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@@ -358,8 +362,12 @@ namespace VMAP
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FILE* tf = fopen(tilefile.c_str(), "rb");
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if (tf)
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{
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char chunk[8];
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if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
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result = false;
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uint32 numSpawns;
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if (fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
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if (result && fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
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result = false;
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for (uint32 i=0; i<numSpawns && result; ++i)
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{
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@@ -371,7 +379,7 @@ namespace VMAP
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// acquire model instance
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WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name);
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if (!model)
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sLog.outError("error: could not acquire WorldModel pointer! [%u,%u]", tileX, tileY);
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sLog.outError("StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u,%u]", tileX, tileY);
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// update tree
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uint32 referencedVal;
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@@ -382,7 +390,7 @@ namespace VMAP
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#ifdef VMAP_DEBUG
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if (referencedVal > iNTreeValues)
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{
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sLog.outDebug("invalid tree element! (%u/%u)", referencedVal, iNTreeValues);
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sLog.outDebug("StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
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continue;
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}
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#endif
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@@ -394,9 +402,9 @@ namespace VMAP
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++iLoadedSpawns[referencedVal];
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#ifdef VMAP_DEBUG
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if (iTreeValues[referencedVal].ID != spawn.ID)
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sLog.outDebug("error: trying to load wrong spawn in node!");
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sLog.outDebug("StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
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else if (iTreeValues[referencedVal].name != spawn.name)
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sLog.outDebug("error: name collision on GUID=%u", spawn.ID);
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sLog.outDebug("StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
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#endif
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}
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}
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@@ -417,7 +425,7 @@ namespace VMAP
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loadedTileMap::iterator tile = iLoadedTiles.find(tileID);
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if (tile == iLoadedTiles.end())
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{
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sLog.outError("WARNING: trying to unload non-loaded tile. Map:%u X:%u Y:%u", iMapID, tileX, tileY);
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sLog.outError("StaticMapTree::UnloadMapTile() : trying to unload non-loaded tile - Map:%u X:%u Y:%u", iMapID, tileX, tileY);
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return;
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}
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if (tile->second) // file associated with tile
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@@ -427,6 +435,9 @@ namespace VMAP
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if (tf)
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{
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bool result=true;
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char chunk[8];
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if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
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result = false;
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uint32 numSpawns;
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if (fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
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result = false;
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@@ -446,11 +457,10 @@ namespace VMAP
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fread(&referencedNode, sizeof(uint32), 1, tf);
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if (!iLoadedSpawns.count(referencedNode))
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{
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sLog.outError("Trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
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sLog.outError("StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
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}
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else if (--iLoadedSpawns[referencedNode] == 0)
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{
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//std::cout << "MapTree: removing '" << spawn.name << "' from tree\n";
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iTreeValues[referencedNode].setUnloaded();
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iLoadedSpawns.erase(referencedNode);
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}
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