Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - thanks to Lynx3d (again)

- add magic-header to .vmtile files
- calculate waterlevels for non-flat surfaces in a more correct way
- make MSVC shut up about float-issues
- change logging around a bit (output function that the respective logentry comes from)
- remove remaining Stormlib leftovers
- set indoor/outdoor check to enabled by default (more blizzlike)

--HG--
branch : trunk
This commit is contained in:
click
2010-07-09 18:02:46 +02:00
parent 9182ab6ead
commit 45e2a65fad
11 changed files with 165 additions and 102 deletions

View File

@@ -76,11 +76,13 @@ A '#' at the beginning of a line defines a comment
return(result);
} */
//=======================================================
int main(int argc, char* argv[])
{
if(argc != 3 && argc != 4)
{
printf("\nusage: %s <raw data dir> <vmap dest dir> [config file name]\n", argv[0]);
//printf("\nusage: %s <raw data dir> <vmap dest dir> [config file name]\n", argv[0]);
printf("\nusage: %s <raw data dir> <vmap dest dir>\n", argv[0]);
return 1;
}