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Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - thanks to Lynx3d (again)
- add magic-header to .vmtile files - calculate waterlevels for non-flat surfaces in a more correct way - make MSVC shut up about float-issues - change logging around a bit (output function that the respective logentry comes from) - remove remaining Stormlib leftovers - set indoor/outdoor check to enabled by default (more blizzlike) --HG-- branch : trunk
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@@ -76,11 +76,13 @@ A '#' at the beginning of a line defines a comment
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return(result);
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} */
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//=======================================================
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int main(int argc, char* argv[])
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{
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if(argc != 3 && argc != 4)
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{
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printf("\nusage: %s <raw data dir> <vmap dest dir> [config file name]\n", argv[0]);
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//printf("\nusage: %s <raw data dir> <vmap dest dir> [config file name]\n", argv[0]);
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printf("\nusage: %s <raw data dir> <vmap dest dir>\n", argv[0]);
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return 1;
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}
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