mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-26 20:02:25 +01:00
Change more ace_guard to trinity_guard
This commit is contained in:
@@ -322,7 +322,7 @@ void Map::EnsureGridCreated(const GridCoord &p)
|
||||
{
|
||||
if (!getNGrid(p.x_coord, p.y_coord))
|
||||
{
|
||||
ACE_GUARD(ACE_Thread_Mutex, Guard, Lock);
|
||||
TRINITY_GUARD(ACE_Thread_Mutex, Lock);
|
||||
if (!getNGrid(p.x_coord, p.y_coord))
|
||||
{
|
||||
sLog->outDebug(LOG_FILTER_MAPS, "Creating grid[%u, %u] for map %u instance %u", p.x_coord, p.y_coord, GetId(), i_InstanceId);
|
||||
@@ -2282,7 +2282,7 @@ bool InstanceMap::AddToMap(Player* player)
|
||||
// Is it needed?
|
||||
|
||||
{
|
||||
ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, Lock, false);
|
||||
TRINITY_GUARD(ACE_Thread_Mutex, Lock);
|
||||
// Check moved to void WorldSession::HandleMoveWorldportAckOpcode()
|
||||
//if (!CanEnter(player))
|
||||
//return false;
|
||||
@@ -2624,7 +2624,7 @@ bool BattlegroundMap::CanEnter(Player* player)
|
||||
bool BattlegroundMap::AddToMap(Player* player)
|
||||
{
|
||||
{
|
||||
ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, Lock, false);
|
||||
TRINITY_GUARD(ACE_Thread_Mutex, Lock);
|
||||
//Check moved to void WorldSession::HandleMoveWorldportAckOpcode()
|
||||
//if (!CanEnter(player))
|
||||
//return false;
|
||||
|
||||
Reference in New Issue
Block a user