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Code Style (game + scripts only):
"!=" --> " != " (when needed) " !=" --> " !=" "!= " --> "!= " --HG-- branch : trunk
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@@ -915,11 +915,11 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recv_data)
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// ignore if player not loaded
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if (!GetPlayer()) // needed because STATUS_AUTHED
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{
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if (unkn!=0)
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if (unkn != 0)
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sLog.outError("CMSG_GROUP_PASS_ON_LOOT value<>0 for not-loaded character!");
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return;
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}
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if (unkn!=0)
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if (unkn != 0)
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sLog.outError("CMSG_GROUP_PASS_ON_LOOT: activation not implemented!");
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}
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