Code Style (game + scripts only):

"!=" --> " != " (when needed)
"  !=" --> " !="
"!=  " --> "!= "

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-08 08:20:08 +02:00
parent 46f0674e23
commit 4635fbc020
54 changed files with 270 additions and 270 deletions

View File

@@ -1310,7 +1310,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
uint32 map_id = data->mapid;
if (m_session->GetPlayer()->GetMapId()!=map_id)
if (m_session->GetPlayer()->GetMapId() != map_id)
{
PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
SetSentErrorMessage(true);
@@ -1670,7 +1670,7 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/)
}
if (/*creature->GetMotionMaster()->empty() ||*/
creature->GetMotionMaster()->GetCurrentMovementGeneratorType ()!=TARGETED_MOTION_TYPE)
creature->GetMotionMaster()->GetCurrentMovementGeneratorType () != TARGETED_MOTION_TYPE)
{
PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU);
SetSentErrorMessage(true);
@@ -1680,7 +1680,7 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/)
TargetedMovementGenerator<Creature> const* mgen
= static_cast<TargetedMovementGenerator<Creature> const*>((creature->GetMotionMaster()->top()));
if (mgen->GetTarget()!=player)
if (mgen->GetTarget() != player)
{
PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU);
SetSentErrorMessage(true);
@@ -1836,7 +1836,7 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/)
for (uint8 i = 0; i < strlen(args); ++i)
{
if (!isalpha(args[i]) && args[i]!=' ')
if (!isalpha(args[i]) && args[i] != ' ')
{
SendSysMessage(LANG_CHARS_ONLY);
return false;
@@ -1885,7 +1885,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/)
for (uint8 i = 0; i < strlen(args); i++)
{
if (!isalpha(args[i]) && args[i]!=' ')
if (!isalpha(args[i]) && args[i] != ' ')
{
SendSysMessage(LANG_CHARS_ONLY);
return false;