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Code Style (game + scripts only):
"!=" --> " != " (when needed) " !=" --> " !=" "!= " --> "!= " --HG-- branch : trunk
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@@ -1358,7 +1358,7 @@ bool Pet::addSpell(uint32 spell_id,ActiveStates active /*= ACT_DECIDE*/, PetSpel
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}
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}
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}
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else if (spellmgr.GetSpellRank(spell_id)!=0)
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else if (spellmgr.GetSpellRank(spell_id) != 0)
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{
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for (PetSpellMap::const_iterator itr2 = m_spells.begin(); itr2 != m_spells.end(); ++itr2)
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{
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