Code Style (game + scripts only):

"!=" --> " != " (when needed)
"  !=" --> " !="
"!=  " --> "!= "

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-08 08:20:08 +02:00
parent 46f0674e23
commit 4635fbc020
54 changed files with 270 additions and 270 deletions

View File

@@ -1732,7 +1732,7 @@ void Spell::EffectDummy(uint32 i)
for (int s=0; s<3; s++)
{
if (pEnchant->type[s]!=ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
if (pEnchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellEntry const* combatEntry = sSpellStore.LookupEntry(pEnchant->spellid[s]);
@@ -2116,7 +2116,7 @@ void Spell::EffectDummy(uint32 i)
else if (m_spellInfo->SpellIconID == 1737)
{
// Dummy effect 1 is used only for targeting and damage amount
if (i!=0)
if (i != 0)
return;
int32 bp = 0;
// Living ghoul as a target
@@ -2470,7 +2470,7 @@ void Spell::EffectJump(uint32 i)
// explicit cast data from client or server-side cast
// some spell at client send caster
Unit* pTarget = NULL;
if (m_targets.getUnitTarget() && m_targets.getUnitTarget()!=m_caster)
if (m_targets.getUnitTarget() && m_targets.getUnitTarget() != m_caster)
pTarget = m_targets.getUnitTarget();
else if (m_caster->getVictim())
pTarget = m_caster->getVictim();
@@ -2744,7 +2744,7 @@ void Spell::EffectPowerBurn(uint32 i)
return;
if (!unitTarget->isAlive())
return;
if (unitTarget->getPowerType()!=powertype)
if (unitTarget->getPowerType() != powertype)
return;
if (damage < 0)
return;
@@ -4060,7 +4060,7 @@ void Spell::EffectEnchantItemPerm(uint32 effect_idx)
if (!item_owner)
return;
if (item_owner!=p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE))
if (item_owner != p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE))
{
sLog.outCommand(p_caster->GetSession()->GetAccountId(),"GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)",
p_caster->GetName(),p_caster->GetSession()->GetAccountId(),
@@ -4539,7 +4539,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
else
{
Unit::AuraApplicationMap const& auras = unitTarget->GetAppliedAuras();
for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
{
if (itr->second->GetBase()->GetSpellProto()->Dispel == DISPEL_POISON)
{
@@ -5502,7 +5502,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
case 58418: // Portal to Orgrimmar
case 58420: // Portal to Stormwind
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || effIndex!=0)
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || effIndex != 0)
return;
uint32 spellID = m_spellInfo->CalculateSimpleValue(0);
@@ -7314,7 +7314,7 @@ void Spell::EffectStealBeneficialBuff(uint32 i)
data << uint32(m_spellInfo->Id); // dispel spell id
data << uint8(0); // not used
data << uint32(success_list.size()); // count
for (DispelList::iterator itr = success_list.begin(); itr!=success_list.end(); ++itr)
for (DispelList::iterator itr = success_list.begin(); itr != success_list.end(); ++itr)
{
data << uint32(itr->first); // Spell Id
data << uint8(0); // 0 - steals !=0 transfers