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Code Style (game + scripts only):
"!=" --> " != " (when needed) " !=" --> " !=" "!= " --> "!= " --HG-- branch : trunk
This commit is contained in:
@@ -1732,7 +1732,7 @@ void Spell::EffectDummy(uint32 i)
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for (int s=0; s<3; s++)
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{
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if (pEnchant->type[s]!=ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
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if (pEnchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
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continue;
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SpellEntry const* combatEntry = sSpellStore.LookupEntry(pEnchant->spellid[s]);
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@@ -2116,7 +2116,7 @@ void Spell::EffectDummy(uint32 i)
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else if (m_spellInfo->SpellIconID == 1737)
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{
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// Dummy effect 1 is used only for targeting and damage amount
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if (i!=0)
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if (i != 0)
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return;
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int32 bp = 0;
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// Living ghoul as a target
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@@ -2470,7 +2470,7 @@ void Spell::EffectJump(uint32 i)
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// explicit cast data from client or server-side cast
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// some spell at client send caster
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Unit* pTarget = NULL;
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if (m_targets.getUnitTarget() && m_targets.getUnitTarget()!=m_caster)
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if (m_targets.getUnitTarget() && m_targets.getUnitTarget() != m_caster)
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pTarget = m_targets.getUnitTarget();
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else if (m_caster->getVictim())
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pTarget = m_caster->getVictim();
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@@ -2744,7 +2744,7 @@ void Spell::EffectPowerBurn(uint32 i)
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return;
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if (!unitTarget->isAlive())
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return;
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if (unitTarget->getPowerType()!=powertype)
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if (unitTarget->getPowerType() != powertype)
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return;
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if (damage < 0)
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return;
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@@ -4060,7 +4060,7 @@ void Spell::EffectEnchantItemPerm(uint32 effect_idx)
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if (!item_owner)
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return;
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if (item_owner!=p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE))
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if (item_owner != p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE))
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{
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sLog.outCommand(p_caster->GetSession()->GetAccountId(),"GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)",
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p_caster->GetName(),p_caster->GetSession()->GetAccountId(),
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@@ -4539,7 +4539,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
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else
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{
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Unit::AuraApplicationMap const& auras = unitTarget->GetAppliedAuras();
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for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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{
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if (itr->second->GetBase()->GetSpellProto()->Dispel == DISPEL_POISON)
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{
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@@ -5502,7 +5502,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
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case 58418: // Portal to Orgrimmar
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case 58420: // Portal to Stormwind
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{
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if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || effIndex!=0)
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if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || effIndex != 0)
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return;
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uint32 spellID = m_spellInfo->CalculateSimpleValue(0);
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@@ -7314,7 +7314,7 @@ void Spell::EffectStealBeneficialBuff(uint32 i)
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data << uint32(m_spellInfo->Id); // dispel spell id
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data << uint8(0); // not used
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data << uint32(success_list.size()); // count
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for (DispelList::iterator itr = success_list.begin(); itr!=success_list.end(); ++itr)
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for (DispelList::iterator itr = success_list.begin(); itr != success_list.end(); ++itr)
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{
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data << uint32(itr->first); // Spell Id
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data << uint8(0); // 0 - steals !=0 transfers
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