Core/Scripting: Implemented Conversation scripts (#20758)

This commit is contained in:
funjoker
2017-11-18 12:40:56 +01:00
committed by joschiwald
parent 2fc628ae8d
commit 465012978f
10 changed files with 78 additions and 2 deletions

View File

@@ -20,6 +20,7 @@
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Chat.h"
#include "Conversation.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
@@ -109,6 +110,10 @@ template<>
struct is_script_database_bound<AreaTriggerEntityScript>
: std::true_type { };
template<>
struct is_script_database_bound<ConversationScript>
: std::true_type { };
template<>
struct is_script_database_bound<SceneScript>
: std::true_type { };
@@ -328,7 +333,6 @@ class ScriptRegistrySwapHooks
{
};
/// This hook is responsible for swapping OutdoorPvP's
template<typename Base>
class UnsupportedScriptRegistrySwapHooks
: public ScriptRegistrySwapHookBase
@@ -2410,6 +2414,15 @@ void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& dama
FOREACH_SCRIPT(PlayerScript)->ModifySpellDamageTaken(target, attacker, damage);
}
// Conversation
void ScriptMgr::OnConversationCreate(Conversation* conversation, Unit* creator)
{
ASSERT(conversation);
GET_SCRIPT(ConversationScript, conversation->GetScriptId(), tmpscript);
tmpscript->OnConversationCreate(conversation, creator);
}
// Scene
void ScriptMgr::OnSceneStart(Player* player, uint32 sceneInstanceID, SceneTemplate const* sceneTemplate)
{
@@ -2644,6 +2657,12 @@ AreaTriggerEntityScript::AreaTriggerEntityScript(const char* name)
ScriptRegistry<AreaTriggerEntityScript>::Instance()->AddScript(this);
}
ConversationScript::ConversationScript(char const* name)
: ScriptObject(name)
{
ScriptRegistry<ConversationScript>::Instance()->AddScript(this);
}
// Specialize for each script type class like so:
template class TC_GAME_API ScriptRegistry<SpellScriptLoader>;
template class TC_GAME_API ScriptRegistry<ServerScript>;
@@ -2672,4 +2691,5 @@ template class TC_GAME_API ScriptRegistry<GroupScript>;
template class TC_GAME_API ScriptRegistry<UnitScript>;
template class TC_GAME_API ScriptRegistry<AccountScript>;
template class TC_GAME_API ScriptRegistry<AreaTriggerEntityScript>;
template class TC_GAME_API ScriptRegistry<ConversationScript>;
template class TC_GAME_API ScriptRegistry<SceneScript>;