Core/Logs: Log full guid instead of just low guid

This commit is contained in:
Giacomo Pozzoni
2020-04-04 19:16:37 +02:00
committed by jackpoz
parent af1260c40e
commit 468ecb7252
33 changed files with 174 additions and 177 deletions

View File

@@ -71,8 +71,6 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData)
uint32 sheathed;
recvData >> sheathed;
//TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUID().GetCounter(), sheathed);
if (sheathed >= MAX_SHEATH_STATE)
{
TC_LOG_ERROR("network", "Unknown sheath state %u ??", sheathed);