Code Style (game + scripts only):

">=" --> " >= " (when needed)
"  >=" --> " >="
">=  " --> ">= "
"<=" --> " <= " (when needed)
"  <=" --> " <="
"<=  " --> "<= "
" ==" --> " =="
"==  " --> "== "

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 23:56:35 +02:00
parent 2454c290b8
commit 46f0674e23
54 changed files with 159 additions and 159 deletions

View File

@@ -188,7 +188,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
if (!mapDiff)
{
bool isNormalTargetMap = entry->map_type == MAP_RAID
? (player->GetRaidDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
? (player->GetRaidDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
: (player->GetDungeonDifficulty() == DUNGEON_DIFFICULTY_NORMAL);
//Send aborted message