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Code Style (game + scripts only):
">=" --> " >= " (when needed) " >=" --> " >=" ">= " --> ">= " "<=" --> " <= " (when needed) " <=" --> " <=" "<= " --> "<= " " ==" --> " ==" "== " --> "== " --HG-- branch : trunk
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@@ -430,7 +430,7 @@ void WorldSession::HandlePetSetAction(WorldPacket & recv_data)
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return;
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// in the normal case, command and reaction buttons can only be moved, not removed
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// at moving count == 2, at removing count == 1
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// at moving count == 2, at removing count == 1
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// ignore attempt to remove command|reaction buttons (not possible at normal case)
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if (act_state == ACT_COMMAND || act_state == ACT_REACTION)
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{
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