Code Style (game + scripts only):

">=" --> " >= " (when needed)
"  >=" --> " >="
">=  " --> ">= "
"<=" --> " <= " (when needed)
"  <=" --> " <="
"<=  " --> "<= "
" ==" --> " =="
"==  " --> "== "

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 23:56:35 +02:00
parent 2454c290b8
commit 46f0674e23
54 changed files with 159 additions and 159 deletions

View File

@@ -1976,7 +1976,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff
{
AuraEffect * auraEff =(*i);
++i;
if (auraEff->GetAmount()<=0)
if (auraEff->GetAmount() <= 0)
{
uint32 removedAuras = pVictim->m_removedAurasCount;
auraEff->GetBase()->Remove(AURA_REMOVE_BY_ENEMY_SPELL);
@@ -2493,7 +2493,7 @@ bool Unit::isSpellBlocked(Unit *pVictim, SpellEntry const * /*spellProto*/, Weap
{
if (!(*i)->IsAffectedOnSpell(spellProto))
continue;
if ((*i)->GetMiscValue() == )
if ((*i)->GetMiscValue() == )
return false;
}
*/
@@ -4675,7 +4675,7 @@ int32 Unit::GetTotalAuraModifierByMiscValue(AuraType auratype, int32 misc_value)
AuraEffectList const& mTotalAuraList = GetAuraEffectsByType(auratype);
for (AuraEffectList::const_iterator i = mTotalAuraList.begin(); i != mTotalAuraList.end(); ++i)
{
if ((*i)->GetMiscValue() == misc_value)
if ((*i)->GetMiscValue() == misc_value)
modifier += (*i)->GetAmount();
}
return modifier;
@@ -4688,7 +4688,7 @@ float Unit::GetTotalAuraMultiplierByMiscValue(AuraType auratype, int32 misc_valu
AuraEffectList const& mTotalAuraList = GetAuraEffectsByType(auratype);
for (AuraEffectList::const_iterator i = mTotalAuraList.begin(); i != mTotalAuraList.end(); ++i)
{
if ((*i)->GetMiscValue() == misc_value)
if ((*i)->GetMiscValue() == misc_value)
multiplier *= (100.0f + (*i)->GetAmount())/100.0f;
}
return multiplier;
@@ -4701,7 +4701,7 @@ int32 Unit::GetMaxPositiveAuraModifierByMiscValue(AuraType auratype, int32 misc_
AuraEffectList const& mTotalAuraList = GetAuraEffectsByType(auratype);
for (AuraEffectList::const_iterator i = mTotalAuraList.begin(); i != mTotalAuraList.end(); ++i)
{
if ((*i)->GetMiscValue() == misc_value && (*i)->GetAmount() > modifier)
if ((*i)->GetMiscValue() == misc_value && (*i)->GetAmount() > modifier)
modifier = (*i)->GetAmount();
}
@@ -4715,7 +4715,7 @@ int32 Unit::GetMaxNegativeAuraModifierByMiscValue(AuraType auratype, int32 misc_
AuraEffectList const& mTotalAuraList = GetAuraEffectsByType(auratype);
for (AuraEffectList::const_iterator i = mTotalAuraList.begin(); i != mTotalAuraList.end(); ++i)
{
if ((*i)->GetMiscValue() == misc_value && (*i)->GetAmount() < modifier)
if ((*i)->GetMiscValue() == misc_value && (*i)->GetAmount() < modifier)
modifier = (*i)->GetAmount();
}
@@ -5610,7 +5610,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
// mana cost save
int32 cost = procSpell->manaCost + procSpell->ManaCostPercentage * GetCreateMana() / 100;
basepoints0 = cost * triggerAmount/100;
if (basepoints0 <=0)
if (basepoints0 <= 0)
return false;
target = this;
@@ -5665,7 +5665,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
int32 cost = procSpell->manaCost + procSpell->ManaCostPercentage * GetCreateMana() / 100;
basepoints0 = cost * triggerAmount/100;
if (basepoints0 <=0)
if (basepoints0 <= 0)
return false;
triggered_spell_id = 44450;
target = this;