diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index fdfe45a1c2c..f2aa74eef97 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5965,14 +5965,14 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c caster->CalcAbsorbResist(target, GetSpellInfo()->GetSchoolMask(), DOT, damage, &absorb, &resist, m_spellInfo); - if (target->GetHealth() < damage) - damage = uint32(target->GetHealth()); - TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s health leech of %s for %u dmg inflicted by %u abs is %u", GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId(), absorb); caster->SendSpellNonMeleeDamageLog(target, GetId(), damage, GetSpellInfo()->GetSchoolMask(), absorb, resist, false, 0, crit); + if (target->GetHealth() < damage) + damage = uint32(target->GetHealth()); + // Set trigger flag uint32 procAttacker = PROC_FLAG_DONE_PERIODIC; uint32 procVictim = PROC_FLAG_TAKEN_PERIODIC;