Core/Corpses: Fixed crash during loading corpses

Closes #25748
Closes #25744
This commit is contained in:
Shauren
2020-12-22 16:11:34 +01:00
parent fbbf40981c
commit 49f8b1dbb4
2 changed files with 5 additions and 1 deletions

View File

@@ -4817,6 +4817,10 @@ void Map::LoadCorpseData()
} while (phaseResult->NextRow());
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSE_CUSTOMIZATIONS);
stmt->setUInt32(0, GetId());
stmt->setUInt32(1, GetInstanceId());
// 0 1 2
// SELECT cc.ownerGuid, cc.chrCustomizationOptionID, cc.chrCustomizationChoiceID FROM corpse_customizations cc LEFT JOIN corpse c ON cc.ownerGuid = c.guid WHERE c.mapId = ? AND c.instanceId = ?
if (PreparedQueryResult customizationResult = CharacterDatabase.Query(stmt))