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First step of comment style refactoring to doxygen-style.
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@@ -195,7 +195,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
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if ((!group || !group->isRaidGroup()) && !sWorld->getBoolConfig(CONFIG_INSTANCE_IGNORE_RAID))
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{
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// probably there must be special opcode, because client has this string constant in GlobalStrings.lua
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// TODO: this is not a good place to send the message
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/// @todo this is not a good place to send the message
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player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName);
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sLog->outDebug(LOG_FILTER_MAPS, "MAP: Player '%s' must be in a raid group to enter instance '%s'", player->GetName().c_str(), mapName);
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return false;
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@@ -247,7 +247,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
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if (playerBoundedInstance && playerBoundedInstance->perm && playerBoundedInstance->save &&
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boundedInstance->save->GetInstanceId() != playerBoundedInstance->save->GetInstanceId())
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{
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//TODO: send some kind of error message to the player
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/// @todo send some kind of error message to the player
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return false;
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}*/
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}
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@@ -321,7 +321,7 @@ bool MapManager::IsValidMAP(uint32 mapid, bool startUp)
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else
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return mEntry && (!mEntry->IsDungeon() || sObjectMgr->GetInstanceTemplate(mapid));
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// TODO: add check for battleground template
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/// @todo add check for battleground template
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}
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void MapManager::UnloadAll()
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