First step of comment style refactoring to doxygen-style.

This commit is contained in:
Nefarion
2013-03-08 21:41:30 +01:00
parent 2dbe3d6cfe
commit 49fd11ab5a
164 changed files with 363 additions and 362 deletions

View File

@@ -304,7 +304,7 @@ class boss_ysondre : public CreatureScript
* --- Dragonspecific scripts and handling: LETHON
* ---
*
* TODO:
* @todo
* - Spell: Shadow bolt whirl casts needs custom handling (spellscript)
*/

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@@ -251,7 +251,7 @@ class go_tablet_of_the_seven : public GameObjectScript
public:
go_tablet_of_the_seven() : GameObjectScript("go_tablet_of_the_seven") { }
//TODO: use gossip option ("Transcript the Tablet") instead, if Trinity adds support.
/// @todo use gossip option ("Transcript the Tablet") instead, if Trinity adds support.
bool OnGossipHello(Player* player, GameObject* go)
{
if (go->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER)
@@ -1072,7 +1072,7 @@ public:
Quest const* qInfo = sObjectMgr->GetQuestTemplate(QUEST_PRISONERS_OF_WYRMSKULL);
if (qInfo)
{
//TODO: prisoner should help player for a short period of time
/// @todo prisoner should help player for a short period of time
player->KilledMonsterCredit(qInfo->RequiredNpcOrGo[0], 0);
pPrisoner->DisappearAndDie();
}

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@@ -881,7 +881,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff)
## npc_garments_of_quests
######*/
//TODO: get text for each NPC
/// @todo get text for each NPC
enum Garments
{