diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index eb43009aa1f..af61faa12bc 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4910,10 +4910,7 @@ void Spell::SendSpellGo() && !(_triggeredCastFlags & TRIGGERED_IGNORE_POWER_COST)) { castFlags |= CAST_FLAG_NO_GCD; // not needed, but it's being sent according to sniffs - - // Only send rune cooldowns when there has been a change - if (m_runesState != m_caster->ToPlayer()->GetRunesState()) - castFlags |= CAST_FLAG_RUNE_LIST; // rune cooldowns list + castFlags |= CAST_FLAG_RUNE_LIST; // rune cooldowns list } if (m_targets.HasTraj())