Core/VMaps: Implement loading phased tiles

This commit is contained in:
Ovahlord
2018-03-09 17:51:46 +01:00
committed by Aokromes
parent 2281947ee9
commit 4bbdce57e2
21 changed files with 433 additions and 142 deletions

View File

@@ -236,8 +236,28 @@ namespace VMAP
return(height);
}
StaticMapTree::TileFileOpenResult StaticMapTree::OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm)
{
TileFileOpenResult result;
result.Name = basePath + getTileFileName(mapID, tileX, tileY);
result.File = fopen(result.Name.c_str(), "rb");
result.IsPrimary = true;
if (!result.File)
{
int32 parentMapId = vm->getParentMapId(mapID);
if (parentMapId != -1)
{
result.Name = basePath + getTileFileName(parentMapId, tileX, tileY);
result.File = fopen(result.Name.c_str(), "rb");
result.IsPrimary = false;
}
}
return result;
}
//=========================================================
LoadResult StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY)
LoadResult StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm)
{
std::string basePath = vmapPath;
if (basePath.length() > 0 && basePath[basePath.length()-1] != '/' && basePath[basePath.length()-1] != '\\')
@@ -259,8 +279,7 @@ namespace VMAP
}
if (tiled)
{
std::string tilefile = basePath + getTileFileName(mapID, tileX, tileY);
FILE* tf = fopen(tilefile.c_str(), "rb");
FILE* tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File;
if (!tf)
result = LoadResult::FileNotFound;
else
@@ -321,6 +340,22 @@ namespace VMAP
}
}
if (success)
{
success = readChunk(rf, chunk, "SIDX", 4);
uint32 spawnIndicesSize = 0;
uint32 spawnId;
uint32 spawnIndex;
if (success && fread(&spawnIndicesSize, sizeof(uint32), 1, rf) != 1) success = false;
for (uint32 i = 0; i < spawnIndicesSize && success; ++i)
{
if (fread(&spawnId, sizeof(uint32), 1, rf) == 1 && fread(&spawnIndex, sizeof(uint32), 1, rf) == 1)
iSpawnIndices[spawnId] = spawnIndex;
else
success = false;
}
}
fclose(rf);
return success;
}
@@ -337,6 +372,7 @@ namespace VMAP
}
iLoadedSpawns.clear();
iLoadedTiles.clear();
iLoadedPrimaryTiles.clear();
}
//=========================================================
@@ -359,22 +395,21 @@ namespace VMAP
}
bool result = true;
std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY);
FILE* tf = fopen(tilefile.c_str(), "rb");
if (tf)
TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
if (fileResult.File)
{
char chunk[8];
if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8))
result = false;
uint32 numSpawns = 0;
if (result && fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
if (result && fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1)
result = false;
for (uint32 i=0; i<numSpawns && result; ++i)
{
// read model spawns
ModelSpawn spawn;
result = ModelSpawn::readFromFile(tf, spawn);
result = ModelSpawn::readFromFile(fileResult.File, spawn);
if (result)
{
// acquire model instance
@@ -383,13 +418,13 @@ namespace VMAP
VMAP_ERROR_LOG("misc", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
// update tree
uint32 referencedVal;
if (fread(&referencedVal, sizeof(uint32), 1, tf) == 1)
auto spawnIndex = iSpawnIndices.find(spawn.ID);
if (spawnIndex != iSpawnIndices.end())
{
uint32 referencedVal = spawnIndex->second;
if (!iLoadedSpawns.count(referencedVal))
{
if (referencedVal > iNTreeValues)
if (referencedVal >= iNTreeValues)
{
VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, tilefile.c_str());
continue;
@@ -414,7 +449,9 @@ namespace VMAP
}
}
iLoadedTiles[packTileID(tileX, tileY)] = true;
fclose(tf);
if (fileResult.IsPrimary)
iLoadedPrimaryTiles.emplace_back(tileX, tileY);
fclose(fileResult.File);
}
else
iLoadedTiles[packTileID(tileX, tileY)] = false;
@@ -434,34 +471,33 @@ namespace VMAP
}
if (tile->second) // file associated with tile
{
std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY);
FILE* tf = fopen(tilefile.c_str(), "rb");
if (tf)
TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
if (fileResult.File)
{
bool result=true;
char chunk[8];
if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8))
result = false;
uint32 numSpawns;
if (fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1)
result = false;
for (uint32 i=0; i<numSpawns && result; ++i)
{
// read model spawns
ModelSpawn spawn;
result = ModelSpawn::readFromFile(tf, spawn);
result = ModelSpawn::readFromFile(fileResult.File, spawn);
if (result)
{
// release model instance
vm->releaseModelInstance(spawn.name);
// update tree
uint32 referencedNode;
if (fread(&referencedNode, sizeof(uint32), 1, tf) != 1)
auto spawnIndex = iSpawnIndices.find(spawn.ID);
if (spawnIndex == iSpawnIndices.end())
result = false;
else
{
uint32 referencedNode = spawnIndex->second;
if (!iLoadedSpawns.count(referencedNode))
VMAP_ERROR_LOG("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
else if (--iLoadedSpawns[referencedNode] == 0)
@@ -472,10 +508,12 @@ namespace VMAP
}
}
}
fclose(tf);
fclose(fileResult.File);
}
}
iLoadedTiles.erase(tile);
iLoadedPrimaryTiles.erase(std::remove_if(iLoadedPrimaryTiles.begin(), iLoadedPrimaryTiles.end(),
[tileX, tileY](std::pair<uint32, uint32> const& p) { return p.first == tileX && p.second == tileY; }), iLoadedPrimaryTiles.end());
TC_METRIC_EVENT("map_events", "UnloadMapTile",
"Map: " + std::to_string(iMapID) + " TileX: " + std::to_string(tileX) + " TileY: " + std::to_string(tileY));
}
@@ -485,4 +523,13 @@ namespace VMAP
models = iTreeValues;
count = iNTreeValues;
}
int32 StaticMapTree::GetDistanceToClosestPrimaryTile(int32 x, int32 y) const
{
int32 minDistance = std::numeric_limits<int32>::max();
for (std::pair<int32, int32> const& primaryTile : iLoadedPrimaryTiles)
minDistance = std::min(minDistance, (primaryTile.first - x) * (primaryTile.first - x) + (primaryTile.second - y) * (primaryTile.second - y));
return minDistance;
}
}