Core/Player: Correct bug with displaying reputation on new characters

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
This commit is contained in:
Vinolentus
2011-04-20 08:22:50 +02:00
committed by Machiavelli
parent 18112df4fe
commit 4c23c590da

View File

@@ -65,8 +65,8 @@ int32 ReputationMgr::GetBaseReputation(FactionEntry const* factionEntry) const
(factionEntry->BaseRepRaceMask[i] == 0 &&
factionEntry->BaseRepClassMask[i] != 0)) &&
(factionEntry->BaseRepClassMask[i] & classMask ||
factionEntry->BaseRepClassMask[i] == 0)
)
factionEntry->BaseRepClassMask[i] == 0))
return factionEntry->BaseRepValue[i];
}
@@ -119,8 +119,8 @@ uint32 ReputationMgr::GetDefaultStateFlags(FactionEntry const* factionEntry) con
(factionEntry->BaseRepRaceMask[i] == 0 &&
factionEntry->BaseRepClassMask[i] != 0)) &&
(factionEntry->BaseRepClassMask[i] & classMask ||
factionEntry->BaseRepClassMask[i] == 0)
)
factionEntry->BaseRepClassMask[i] == 0))
return factionEntry->ReputationFlags[i];
}
return 0;
@@ -178,7 +178,7 @@ void ReputationMgr::SendInitialReputations()
RepListID a = 0;
for (FactionStateList::const_iterator itr = m_factions.begin(); itr != m_factions.end(); ++itr)
for (FactionStateList::iterator itr = m_factions.begin(); itr != m_factions.end(); ++itr)
{
// fill in absent fields
for (; a != itr->first; a++)
@@ -191,6 +191,8 @@ void ReputationMgr::SendInitialReputations()
data << uint8 (itr->second.Flags);
data << uint32 (itr->second.Standing);
itr->second.needSend = false;
++a;
}