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[svn] Fix a compile error about M_PI_2.
Update Felmyst script to test new setActive function. Fix the bug that priest's fear is unbreakable (dirty hack before find the correct way). (some unfinished unused content included, just ignore them, will finish them later) --HG-- branch : trunk
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@@ -312,7 +312,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
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}
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// Meteor like spells (divided damage to targets)
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if(spellmgr.GetSpellExtraInfo(m_spellInfo->Id, SPELL_EXTRA_INFO_SHARE_DAMAGE))
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if(spellmgr.GetSpellExtraAttr(m_spellInfo->Id, SPELL_EXTRA_ATTR_SHARE_DAMAGE))
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{
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uint32 count = 0;
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for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit)
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