[7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for other pahsemask save part for consistense and safe. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-27 12:26:40 -06:00
parent 228e9b0322
commit 4cdb56a967
4 changed files with 18 additions and 9 deletions

View File

@@ -560,8 +560,8 @@ void GameObject::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
<< m_DBTableGuid << ", "
<< GetEntry() << ", "
<< mapid << ", "
<< (uint32)spawnMask << ", "
<< (uint32)GetPhaseMask() << ","
<< uint32(spawnMask) << "," // cast to prevent save as symbol
<< uint16(GetPhaseMask()) << "," // prevent out of range error
<< GetFloatValue(GAMEOBJECT_POS_X) << ", "
<< GetFloatValue(GAMEOBJECT_POS_Y) << ", "
<< GetFloatValue(GAMEOBJECT_POS_Z) << ", "