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@@ -578,9 +578,8 @@ class spell_warr_slam : public SpellScriptLoader
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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int32 bp0 = GetEffectValue();
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if (GetHitUnit())
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GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_WARRIOR_SLAM, &bp0, NULL, NULL, true, 0);
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GetCaster()->CastCustomSpell(SPELL_WARRIOR_SLAM, SPELLVALUE_BASE_POINT0, GetEffectValue(), GetHitUnit(), TRIGGERED_FULL_MASK);
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}
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void Register() OVERRIDE
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