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Scripts/Spells: Fixed shaman Healing Rain target limit
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@@ -608,6 +608,22 @@ class spell_sha_healing_rain : public SpellScript
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}
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};
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// 73921 - Healing Rain
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class spell_sha_healing_rain_target_limit : public SpellScript
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{
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PrepareSpellScript(spell_sha_healing_rain_target_limit);
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void SelectTargets(std::list<WorldObject*>& targets)
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{
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Trinity::SelectRandomInjuredTargets(targets, 6, true);
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}
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_healing_rain_target_limit::SelectTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
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}
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};
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// 52042 - Healing Stream Totem
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class spell_sha_healing_stream_totem_heal : public SpellScript
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{
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@@ -1389,6 +1405,7 @@ void AddSC_shaman_spell_scripts()
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RegisterSpellScript(spell_sha_flametongue_weapon);
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RegisterAuraScript(spell_sha_flametongue_weapon_aura);
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RegisterSpellAndAuraScriptPair(spell_sha_healing_rain, spell_sha_healing_rain_aura);
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RegisterSpellScript(spell_sha_healing_rain_target_limit);
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RegisterSpellScript(spell_sha_healing_stream_totem_heal);
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RegisterSpellScript(spell_sha_heroism);
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RegisterAuraScript(spell_sha_item_lightning_shield);
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