From 4d41ec93a0c86033da76495ae95f157f8f782cb7 Mon Sep 17 00:00:00 2001 From: ariel- Date: Tue, 16 Aug 2016 00:51:33 -0300 Subject: [PATCH] Core/Battlegrounds: Properly readd player to Battleground containers after a login. Closes #16141 --- src/server/game/Battlegrounds/Battleground.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index f4cfeccd390..73a7ce701e7 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -1201,7 +1201,7 @@ void Battleground::EventPlayerLoggedIn(Player* player) } } m_Players[guid].OfflineRemoveTime = 0; - PlayerAddedToBGCheckIfBGIsRunning(player); + AddPlayer(player); // if battleground is starting, then add preparation aura // we don't have to do that, because preparation aura isn't removed when player logs out }