* Fix a crash in Culling of Stratholme

* Typo fix from previous rev

--HG--
branch : trunk
This commit is contained in:
Shocker
2010-08-25 03:53:43 +03:00
parent d3c6edeb4a
commit 4da71ac657
2 changed files with 5 additions and 9 deletions

View File

@@ -531,10 +531,8 @@ public:
break;
case 36:
if (pInstance)
{
GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_SHKAF_GATE));
pGate->SetGoState(GO_STATE_ACTIVE);
}
if (GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_SHKAF_GATE)))
pGate->SetGoState(GO_STATE_ACTIVE);
break;
case 45:
SetRun(true);
@@ -1128,10 +1126,8 @@ public:
pMalganis->SetReactState(REACT_PASSIVE);
}
if (pInstance)
{
GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MAL_GANIS_GATE_1));
pGate->SetGoState(GO_STATE_ACTIVE);
}
if (GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MAL_GANIS_GATE_1)))
pGate->SetGoState(GO_STATE_ACTIVE);
SetHoldState(false);
bStepping = false;
JumpToNextStep(0);