*Update to Mangos 7072.

*Remove some duplicated functions of possess.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-12 10:53:53 -06:00
parent 218f4c4c4b
commit 4daadd712f
22 changed files with 262 additions and 6960 deletions

View File

@@ -301,7 +301,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
GetPlayer()->HandleFallUnderMap();
}
void WorldSession::HandlePossessedMovement(WorldPacket& recv_data, MovementInfo& movementInfo, uint32& MovementFlags)
/*void WorldSession::HandlePossessedMovement(WorldPacket& recv_data, MovementInfo& movementInfo, uint32& MovementFlags)
{
// Whatever the client is controlling, it will send the GUID of the original player.
// If current player is controlling, it must be handled like the controlled player sent these opcodes
@@ -359,7 +359,7 @@ void WorldSession::HandlePossessedMovement(WorldPacket& recv_data, MovementInfo&
Map* map = MapManager::Instance().GetMap(pos_unit->GetMapId(), pos_unit);
map->CreatureRelocation((Creature*)pos_unit, movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
}
}
}*/
void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
{