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*Fix Desecration.
*Correct a typo which made some of charged auras to be not dropped. --HG-- branch : trunk
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@@ -12686,6 +12686,7 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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DealDamageMods(damageInfo.target,damageInfo.damage,&damageInfo.absorb);
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SendSpellNonMeleeDamageLog(&damageInfo);
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DealSpellDamage(&damageInfo, true);
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takeCharges=true;
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break;
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}
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case SPELL_AURA_MANA_SHIELD:
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@@ -12751,6 +12752,7 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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(isVictim?"a victim's":"an attacker's"),triggeredByAura->GetId());
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HandleAuraRaidProcFromChargeWithValue(triggeredByAura);
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takeCharges=true;
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break;
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}
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case SPELL_AURA_RAID_PROC_FROM_CHARGE:
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@@ -12759,6 +12761,7 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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(isVictim?"a victim's":"an attacker's"),triggeredByAura->GetId());
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HandleAuraRaidProcFromCharge(triggeredByAura);
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takeCharges=true;
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break;
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}
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case SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE:
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