Core/DataStores: Updated DungeonEncounter.dbc, DurabilityCosts.dbc, DurabilityQuality.dbc, EmotesEntry.dbc, EmotesText.dbc, Faction.dbc, FactionTemplate.dbc structs

This commit is contained in:
Intel
2014-11-08 19:26:20 +02:00
parent bb60453cb3
commit 4e684f74a8
18 changed files with 158 additions and 158 deletions

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@@ -566,7 +566,7 @@ public:
{
FactionState const& faction = itr->second;
FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction.ID);
char const* factionName = factionEntry ? factionEntry->name : "#Not found#";
char const* factionName = factionEntry ? factionEntry->Name_lang : "#Not found#";
ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry);
std::string rankName = handler->GetTrinityString(ReputationRankStrIndex[rank]);
std::ostringstream ss;

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@@ -299,7 +299,7 @@ public:
{
FactionState const* factionState = target ? target->GetReputationMgr().GetState(factionEntry) : NULL;
std::string name = factionEntry->name;
std::string name = factionEntry->Name_lang;
if (name.empty())
continue;

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@@ -1233,16 +1233,16 @@ public:
return false;
}
if (factionEntry->reputationListID < 0)
if (factionEntry->ReputationIndex < 0)
{
handler->PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name, factionId);
handler->PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->Name_lang, factionId);
handler->SetSentErrorMessage(true);
return false;
}
target->GetReputationMgr().SetOneFactionReputation(factionEntry, amount, false);
target->GetReputationMgr().SendState(target->GetReputationMgr().GetState(factionEntry));
handler->PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name, factionId,
handler->PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->Name_lang, factionId,
handler->GetNameLink(target).c_str(), target->GetReputationMgr().GetReputation(factionEntry));
return true;
}

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@@ -236,7 +236,7 @@ public:
{
uint32 Spell = 0;
switch (pFaction->faction)
switch (pFaction->Faction)
{
case 1011: Spell = SPELL_REP_LC; break;
case 935: Spell = SPELL_REP_SHAT; break;