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Core/DataStores: Updated DungeonEncounter.dbc, DurabilityCosts.dbc, DurabilityQuality.dbc, EmotesEntry.dbc, EmotesText.dbc, Faction.dbc, FactionTemplate.dbc structs
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@@ -236,7 +236,7 @@ public:
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{
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uint32 Spell = 0;
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switch (pFaction->faction)
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switch (pFaction->Faction)
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{
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case 1011: Spell = SPELL_REP_LC; break;
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case 935: Spell = SPELL_REP_SHAT; break;
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