Core/Unit: rename several getters to follow codestyle

uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()

(cherry picked from commit 5c09ff51f7)
This commit is contained in:
ccrs
2019-07-01 21:36:32 +02:00
committed by Shauren
parent b8d675eba7
commit 4e6c59dca7
99 changed files with 538 additions and 538 deletions

View File

@@ -79,7 +79,7 @@ void WorldSession::HandleSendMail(WorldPackets::Mail::SendMail& packet)
Player* player = _player;
if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ))
if (player->GetLevel() < sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ))
{
SendNotification(GetTrinityString(LANG_MAIL_SENDER_REQ), sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ));
return;
@@ -155,7 +155,7 @@ void WorldSession::HandleSendMail(WorldPackets::Mail::SendMail& packet)
{
receiverTeam = receiver->GetTeam();
mailsCount = receiver->GetMailSize();
receiverLevel = receiver->getLevel();
receiverLevel = receiver->GetLevel();
receiverAccountId = receiver->GetSession()->GetAccountId();
receiverBnetAccountId = receiver->GetSession()->GetBattlenetAccountId();
}