diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 981eebcd810..75512b14b3a 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2920,7 +2920,7 @@ void Creature::UpdateMovementCapabilities() RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING); // Some Amphibious creatures toggle swimming while engaged - if (IsAmphibious() && !HasUnitFlag(UNIT_FLAG_CANT_SWIM) && !HasUnitFlag(UNIT_FLAG_CAN_SWIM)) + if (IsAmphibious() && !HasUnitFlag(UNIT_FLAG_CANT_SWIM) && !HasUnitFlag(UNIT_FLAG_CAN_SWIM) && IsEngaged()) if (!IsSwimPrevented() || (GetVictim() && !GetVictim()->IsOnOceanFloor())) SetUnitFlag(UNIT_FLAG_CAN_SWIM);