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@@ -1016,7 +1016,7 @@ class npc_meteor_strike_initial : public CreatureScript
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_meteorList.clear();
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for (uint8 i = 0; i < 4; i++)
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{
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angle[i] = MapManager::NormalizeOrientation(angle[i]);
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angle[i] = Position::NormalizeOrientation(angle[i]);
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me->SetOrientation(angle[i]);
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me->GetNearPosition(newPos, 10.0f, 0.0f); // Exact distance
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if (Creature* meteor = me->SummonCreature(NPC_METEOR_STRIKE_NORTH + i, newPos, TEMPSUMMON_TIMED_DESPAWN, 30000))
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