*Fix build.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-22 23:13:20 -06:00
parent ab4b9160f2
commit 4facfd5572
2 changed files with 3 additions and 14 deletions

View File

@@ -4370,16 +4370,10 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
Unit::AuraList const& list = unitTarget->GetAurasByType(SPELL_AURA_MOD_RESISTANCE);
for(Unit::AuraList::const_iterator itr=list.begin();itr!=list.end();++itr)
{
<<<<<<< HEAD:src/game/SpellEffects.cpp
SpellEntry const *proto = (*itr)->GetSpellProto();
if(proto->SpellFamilyName == SPELLFAMILY_WARRIOR
&& proto->SpellFamilyFlags == SPELLFAMILYFLAG_WARRIOR_SUNDERARMOR)
=======
SpellEntry const *spellInfo = (*itr).second->GetSpellProto();
if( spellInfo->SpellFamilyName == SPELLFAMILY_WARRIOR &&
spellInfo->SpellFamilyFlags & 0x0000000000004000LL &&
(*itr).second->GetCasterGUID() == m_caster->GetGUID())
>>>>>>> upstream/master:src/game/SpellEffects.cpp
&& proto->SpellFamilyFlags == SPELLFAMILYFLAG_WARRIOR_SUNDERARMOR
&& (*itr)->GetCasterGUID() == m_caster->GetGUID())
{
(*itr)->RefreshAura();
stack = (*itr)->GetStackAmount();