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@@ -345,7 +345,7 @@ class spell_ex_463 : public SpellScriptLoader
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{
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sLog->outString("Area aura checks if unit is a valid target for it!");
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// in our script we allow only players to be affected
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return target->GetTypeId == TYPEID_PLAYER;
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return target->GetTypeId() == TYPEID_PLAYER;
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}
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void Register()
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{
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