From 50944711c8b941bdd3fada4389033c693eacf659 Mon Sep 17 00:00:00 2001 From: click Date: Tue, 27 Nov 2012 02:44:30 +0100 Subject: [PATCH] Core: Change phrasing on the logmessage given when a gameobject loses its reference owner --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index bf27015e8e3..f72e36e2d30 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -118,7 +118,7 @@ void GameObject::RemoveFromOwner() else if (IS_PET_GUID(ownerGUID)) ownerType = "pet"; - sLog->outFatal(LOG_FILTER_GENERAL, "Delete GameObject (GUID: %u Entry: %u SpellId %u LinkedGO %u) that lost references to owner (GUID %u Type '%s') GO list. Crash possible later.", + sLog->outFatal(LOG_FILTER_GENERAL, "Removed GameObject (GUID: %u Entry: %u SpellId: %u LinkedGO: %u) that just lost any reference to the owner (GUID: %u Type: '%s') GO list", GetGUIDLow(), GetGOInfo()->entry, m_spellId, GetGOInfo()->GetLinkedGameObjectEntry(), GUID_LOPART(ownerGUID), ownerType); SetOwnerGUID(0); }