Game/Scripting: Add OnPlayerRepop hook

Called when a player presses release when he died

(cherrypicked from d550ba7392)
This commit is contained in:
Kittnz
2017-02-07 17:28:16 +01:00
committed by Shauren
parent cc020b2a0f
commit 5291842a33
3 changed files with 12 additions and 0 deletions

View File

@@ -2294,6 +2294,11 @@ void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId)
FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId);
}
void ScriptMgr::OnPlayerRepop(Player* player)
{
FOREACH_SCRIPT(PlayerScript)->OnPlayerRepop(player);
}
void ScriptMgr::OnMovieComplete(Player* player, uint32 movieId)
{
FOREACH_SCRIPT(PlayerScript)->OnMovieComplete(player, movieId);