*Fix a crash in Object.h

*Fix action button saving
*Fix a crash on item swap in guild bank
*Fix exploit moving after death in Unit.cpp
*Fix assert fail at grid load in Creature.cpp
Thanks Sisif for these! :)

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-31 02:14:25 -07:00
parent ca1e026c4f
commit 52bab5854f
5 changed files with 15 additions and 5 deletions

View File

@@ -1074,7 +1074,7 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
recv_data >> unk2; // always 0
recv_data >> SplitedAmount;
if (BankTabSlotDst >= GUILD_BANK_MAX_SLOTS || (BankTabDst == BankTab && BankTabSlotDst == BankTabSlot))
if (BankTabSlotDst >= GUILD_BANK_MAX_SLOTS || (BankTabDst == BankTab && BankTabSlotDst == BankTabSlot) || BankTab >= GUILD_BANK_MAX_TABS)
{
recv_data.rpos(recv_data.wpos()); // prevent additional spam at rejected packet
return;
@@ -1100,7 +1100,7 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
recv_data >> SplitedAmount;
}
if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF)
if ((BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) || BankTab >= GUILD_BANK_MAX_TABS)
{
recv_data.rpos(recv_data.wpos()); // prevent additional spam at rejected packet
return;