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Scripts/ShrineOfTheStorm: Implement Aqu'sirr encounter (#30122)
Co-authored-by: ModoX <moardox@gmail.com>
This commit is contained in:
733
src/server/scripts/KulTiras/ShrineOfTheStorm/boss_aqusirr.cpp
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733
src/server/scripts/KulTiras/ShrineOfTheStorm/boss_aqusirr.cpp
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@@ -0,0 +1,733 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AreaTrigger.h"
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#include "AreaTriggerAI.h"
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#include "Creature.h"
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#include "GridNotifiers.h"
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#include "InstanceScript.h"
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#include "Map.h"
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#include "ObjectAccessor.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "TaskScheduler.h"
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#include "shrine_of_the_storm.h"
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enum AqusirrSpells
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{
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// Lord Stormsong
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SPELL_WATER_RITUAL = 274341,
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SPELL_REQUIEM_OF_THE_ABYSS_PERIODIC = 274364,
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SPELL_REQUIEM_OF_THE_ABYSS = 274359,
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SPELL_REQUIEM_OF_THE_ABYSS_KNOCKBACK = 274367,
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SPELL_SPLASHING_WATERS = 241680,
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// Aqu'sirr
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SPELL_EMERGE_VISUAL = 274948,
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SPELL_UNDERTOW = 264144,
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SPELL_SEA_BLAST = 265001,
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SPELL_SURGING_RUSH_SELECTOR = 264102,
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SPELL_SURGING_RUSH_DAMAGE = 264155,
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SPELL_SURGING_RUSH = 264101,
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SPELL_ERUPTING_WATERS_SPLIT = 264903,
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SPELL_ERUPTING_WATERS_DAMAGE = 264941,
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SPELL_ERUPTING_WATERS_AQUALING = 265030,
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SPELL_CHOKING_BRINE = 264560,
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SPELL_CHOKING_BRINE_MISSILE = 264714,
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SPELL_CHOKING_BRINE_MISSILE_2 = 264703,
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SPELL_GRASP_FROM_THE_DEPTHS_SELECTOR = 264477,
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SPELL_GRASP_FROM_THE_DEPTHS_SUMMON = 264522,
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SPELL_GRASP_FROM_THE_DEPTHS_DAMAGE = 264526,
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SPELL_CONVERSATION_HORDE = 274669,
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SPELL_CONVERSATION_ALLIANCE = 274668
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};
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enum AqusirrEvents
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{
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EVENT_SURGING_RUSH = 1,
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EVENT_CHOKING_BRINE,
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EVENT_SEA_BLAST,
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EVENT_UNDERTOW,
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EVENT_GRASP_FROM_THE_DEPTHS
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};
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enum AqusirrActions
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{
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ACTION_START_INTRO = 1
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};
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enum AqusirrTexts
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{
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SAY_AQUSIRR_INTRO_1 = 0,
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SAY_AQUSIRR_INTRO_2 = 1
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};
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enum AqusirrMisc
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{
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SPAWN_GROUP_ID_AQUSIRR = 1258,
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ANIM_KIT_SURGING_RUSH = 11428
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};
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constexpr Position RequiemOfTheAbyssPosition = { 3932.82f, -1243.81f, 128.368f };
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constexpr Position EruptingWatersSummonPosition1 = { 3917.31f, -1234.08f, 128.130f };
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constexpr Position EruptingWatersSummonPosition2 = { 3924.02f, -1259.52f, 128.141f };
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constexpr Position EruptingWatersSummonPosition3 = { 3950.80f, -1238.47f, 127.831f };
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namespace AqusirrEventHandler
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{
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void Schedule(Creature* me, EventMap& events)
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{
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events.ScheduleEvent(EVENT_SURGING_RUSH, 17s);
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if (me->GetMap()->GetPlayersCountExceptGMs() > 1)
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events.ScheduleEvent(EVENT_CHOKING_BRINE, 8900ms);
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events.ScheduleEvent(EVENT_UNDERTOW, 36800ms);
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events.ScheduleEvent(EVENT_SEA_BLAST, 1s);
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if (me->GetMap()->IsHeroicOrHigher())
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events.ScheduleEvent(EVENT_GRASP_FROM_THE_DEPTHS, 14300ms);
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}
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void Execute(Creature* me, EventMap& events, uint32 eventId)
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{
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switch (eventId)
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{
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case EVENT_SEA_BLAST:
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{
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if (!me->GetCurrentSpell(CURRENT_CHANNELED_SPELL) && !me->IsWithinMeleeRange(me->GetVictim()))
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{
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if (Unit* target = me->GetAI()->SelectTarget(SelectTargetMethod::Random))
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me->CastSpell(target, SPELL_SEA_BLAST);
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events.Repeat(2400ms);
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}
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events.Repeat(1s);
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break;
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}
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case EVENT_CHOKING_BRINE:
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{
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if (Unit* target = me->GetAI()->SelectTarget(SelectTargetMethod::Random))
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me->CastSpell(target, SPELL_CHOKING_BRINE);
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events.Repeat(34s, 39s);
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break;
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}
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case EVENT_SURGING_RUSH:
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{
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me->CastSpell(nullptr, SPELL_SURGING_RUSH_SELECTOR);
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events.RescheduleEvent(EVENT_SEA_BLAST, 10s);
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events.Repeat(31500ms, 39300ms);
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break;
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}
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case EVENT_UNDERTOW:
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{
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if (Unit* target = me->GetAI()->SelectTarget(SelectTargetMethod::Random))
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me->CastSpell(target, SPELL_UNDERTOW);
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events.Repeat(32400ms, 34s);
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break;
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}
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case EVENT_GRASP_FROM_THE_DEPTHS:
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{
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me->CastSpell(nullptr, SPELL_GRASP_FROM_THE_DEPTHS_SELECTOR);
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events.Repeat(38s);
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break;
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}
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default:
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break;
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}
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}
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}
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// 134056 - Aqu'sirr
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struct boss_aqusirr : public BossAI
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{
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boss_aqusirr(Creature* creature) : BossAI(creature, DATA_AQUSIRR), _triggeredSplit(false), _aqualingDefeatedCount(0) { }
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void JustAppeared() override
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{
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DoCastSelf(SPELL_EMERGE_VISUAL);
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}
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void JustEngagedWith(Unit* who) override
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{
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BossAI::JustEngagedWith(who);
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instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
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AqusirrEventHandler::Schedule(me, events);
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}
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void Reset() override
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{
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events.Reset();
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_triggeredSplit = false;
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_aqualingDefeatedCount = 0;
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}
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void EnterEvadeMode(EvadeReason /*why*/) override
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{
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if (me->IsInEvadeMode())
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return;
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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instance->SetBossState(DATA_AQUSIRR, FAIL);
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instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GRASP_FROM_THE_DEPTHS_DAMAGE);
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summons.DespawnAll();
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_EnterEvadeMode();
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_DespawnAtEvade();
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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instance->SetBossState(DATA_AQUSIRR, DONE);
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instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GRASP_FROM_THE_DEPTHS_DAMAGE);
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if (Creature* shrineDummy = GetClosestCreatureWithOptions(me, 50.0f, { .CreatureId = NPC_SHRINE_OF_THE_STORM_DUMMY, .IgnorePhases = true }))
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shrineDummy->CastSpell(shrineDummy, instance->instance->GetTeamInInstance() == HORDE ? SPELL_CONVERSATION_HORDE : SPELL_CONVERSATION_ALLIANCE, true);
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}
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void ToggleSplit(bool toggle)
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{
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if (toggle)
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{
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me->InterruptNonMeleeSpells(true);
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DoCastSelf(SPELL_ERUPTING_WATERS_SPLIT);
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events.Reset();
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me->SetReactState(REACT_PASSIVE);
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}
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else
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{
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DoCastSelf(SPELL_ERUPTING_WATERS_DAMAGE);
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me->RemoveAurasDueToSpell(SPELL_ERUPTING_WATERS_SPLIT);
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AqusirrEventHandler::Schedule(me, events);
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me->SetReactState(REACT_AGGRESSIVE);
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}
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}
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void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override
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{
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if (me->HealthBelowPctDamaged(50, damage) && !_triggeredSplit)
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{
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_triggeredSplit = true;
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ToggleSplit(true);
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}
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}
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void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override
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{
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if (spellInfo->Id == SPELL_ERUPTING_WATERS_AQUALING)
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{
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DoCastSelf(SPELL_ERUPTING_WATERS_DAMAGE);
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_aqualingDefeatedCount++;
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if (_aqualingDefeatedCount == 3)
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ToggleSplit(false);
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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AqusirrEventHandler::Execute(me, events, eventId);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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}
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}
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private:
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bool _triggeredSplit;
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uint8 _aqualingDefeatedCount;
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};
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// 134828 - Aqualing
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struct boss_aqusirr_aqualing : public ScriptedAI
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{
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boss_aqusirr_aqualing(Creature* creature) : ScriptedAI(creature)
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{
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SetBoundary(me->GetInstanceScript()->GetBossBoundary(DATA_AQUSIRR));
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}
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void JustAppeared() override
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{
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DoZoneInCombat();
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}
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void JustDied(Unit* /*killer*/) override
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{
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me->GetInstanceScript()->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
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DoCast(SPELL_ERUPTING_WATERS_AQUALING);
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me->DespawnOrUnsummon(3s);
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}
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void EnterEvadeMode(EvadeReason why) override
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{
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if (Creature* aqusirr = me->GetInstanceScript()->GetCreature(DATA_AQUSIRR))
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aqusirr->AI()->EnterEvadeMode(why);
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}
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void JustEngagedWith(Unit* /*who*/) override
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{
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me->GetInstanceScript()->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 2);
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AqusirrEventHandler::Schedule(me, events);
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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AqusirrEventHandler::Execute(me, events, eventId);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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}
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}
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private:
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EventMap events;
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};
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// 139737 - Lord Stormsong
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struct npc_aqusirr_intro_lord_stormsong : public CreatureAI
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{
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npc_aqusirr_intro_lord_stormsong(Creature* creature) : CreatureAI(creature) { }
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void DoAction(int32 action) override
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{
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if (action == ACTION_START_INTRO)
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{
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me->RemoveAurasDueToSpell(SPELL_WATER_RITUAL);
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Milliseconds delay = 1s;
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_scheduler.Schedule(delay, [this](TaskContext)
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{
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me->SetFacingTo(0.1939797f);
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});
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delay += 3s;
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_scheduler.Schedule(delay, [this](TaskContext)
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{
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Talk(SAY_AQUSIRR_INTRO_1);
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});
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delay += 6s;
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_scheduler.Schedule(delay, [this](TaskContext)
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{
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Talk(SAY_AQUSIRR_INTRO_2);
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});
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delay += 6s;
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_scheduler.Schedule(delay, [this](TaskContext)
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{
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DoCastSelf(SPELL_REQUIEM_OF_THE_ABYSS);
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});
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delay += 1s;
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_scheduler.Schedule(delay, [this](TaskContext)
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{
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DoCastSelf(SPELL_REQUIEM_OF_THE_ABYSS_PERIODIC, TRIGGERED_IGNORE_CAST_IN_PROGRESS);
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});
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delay += 6s;
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_scheduler.Schedule(delay, [this](TaskContext)
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{
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me->GetMap()->SpawnGroupSpawn(SPAWN_GROUP_ID_AQUSIRR);
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});
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delay += 3800ms;
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_scheduler.Schedule(delay, [this](TaskContext)
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{
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DoCastSelf(SPELL_SPLASHING_WATERS);
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});
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}
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}
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void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override
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{
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if (spellInfo->Id == SPELL_SPLASHING_WATERS)
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me->DespawnOrUnsummon();
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}
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void UpdateAI(uint32 diff) override
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{
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_scheduler.Update(diff);
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}
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private:
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TaskScheduler _scheduler;
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};
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// 274365 - Requiem of the Abyss (Visual)
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// 274367 - Requiem of the Abyss (Knockback)
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class spell_aqusirr_requiem_of_the_abyss : public SpellScript
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{
|
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void SetDest(SpellDestination& dest)
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{
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dest.Relocate(RequiemOfTheAbyssPosition);
|
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}
|
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|
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void Register() override
|
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{
|
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OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_aqusirr_requiem_of_the_abyss::SetDest, EFFECT_0, TARGET_DEST_DEST);
|
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}
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};
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|
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// 274364 - Requiem of the Abyss
|
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class spell_aqusirr_requiem_of_the_abyss_periodic : public AuraScript
|
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{
|
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bool Validate(SpellInfo const* /*spellInfo*/) override
|
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{
|
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return ValidateSpellInfo({ SPELL_REQUIEM_OF_THE_ABYSS_KNOCKBACK });
|
||||
}
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|
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
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{
|
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Creature* creature = GetTarget()->ToCreature();
|
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if (!creature)
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return;
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||||
|
||||
creature->CastSpell(nullptr, SPELL_REQUIEM_OF_THE_ABYSS_KNOCKBACK, false);
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}
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||||
|
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void Register() override
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{
|
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AfterEffectRemove += AuraEffectRemoveFn(spell_aqusirr_requiem_of_the_abyss_periodic::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
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||||
}
|
||||
};
|
||||
|
||||
// 264903 - Erupting Waters
|
||||
class spell_aqusirr_erupting_waters_aura : public AuraScript
|
||||
{
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Creature* target = GetTarget()->ToCreature();
|
||||
if (!target)
|
||||
return;
|
||||
|
||||
target->SetUnkillable(true);
|
||||
target->SetImmuneToPC(true);
|
||||
target->SetUninteractible(true);
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Creature* target = GetTarget()->ToCreature();
|
||||
if (!target)
|
||||
return;
|
||||
|
||||
target->SetUnkillable(false);
|
||||
target->SetImmuneToPC(false);
|
||||
target->SetUninteractible(false);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_aqusirr_erupting_waters_aura::OnApply, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_aqusirr_erupting_waters_aura::OnRemove, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
// 264911 - Erupting Waters
|
||||
class spell_aqusirr_erupting_waters_split_1 : public SpellScript
|
||||
{
|
||||
void SetDest(SpellDestination& dest)
|
||||
{
|
||||
dest.Relocate(EruptingWatersSummonPosition1);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_aqusirr_erupting_waters_split_1::SetDest, EFFECT_0, TARGET_DEST_DEST);
|
||||
}
|
||||
};
|
||||
|
||||
// 264912 - Erupting Waters
|
||||
class spell_aqusirr_erupting_waters_split_2 : public SpellScript
|
||||
{
|
||||
void SetDest(SpellDestination& dest)
|
||||
{
|
||||
dest.Relocate(EruptingWatersSummonPosition2);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_aqusirr_erupting_waters_split_2::SetDest, EFFECT_0, TARGET_DEST_DEST);
|
||||
}
|
||||
};
|
||||
|
||||
// 264913 - Erupting Waters
|
||||
class spell_aqusirr_erupting_waters_split_3 : public SpellScript
|
||||
{
|
||||
void SetDest(SpellDestination& dest)
|
||||
{
|
||||
dest.Relocate(EruptingWatersSummonPosition3);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_aqusirr_erupting_waters_split_3::SetDest, EFFECT_0, TARGET_DEST_DEST);
|
||||
}
|
||||
};
|
||||
|
||||
// 264941 - Erupting Waters
|
||||
class spell_aqusirr_erupting_waters : public SpellScript
|
||||
{
|
||||
void HandleDamage(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
caster->SetHealth(caster->GetHealth() - caster->CountPctFromMaxHealth(GetEffectValue()));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_aqusirr_erupting_waters::HandleDamage, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 264560 - Choking Brine
|
||||
class spell_aqusirr_choking_brine : public AuraScript
|
||||
{
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_CHOKING_BRINE_MISSILE, SPELL_CHOKING_BRINE_MISSILE_2 });
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
|
||||
return;
|
||||
|
||||
Unit* target = GetTarget();
|
||||
target->CastSpell(target, SPELL_CHOKING_BRINE_MISSILE, TRIGGERED_IGNORE_CAST_IN_PROGRESS);
|
||||
|
||||
for (uint8 i = 0; i < 5; ++i)
|
||||
target->CastSpell(target, SPELL_CHOKING_BRINE_MISSILE_2, TRIGGERED_IGNORE_CAST_IN_PROGRESS);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_aqusirr_choking_brine::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
// 274260 - Surging Rush
|
||||
class spell_aqusirr_surging_rush : public SpellScript
|
||||
{
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Creature* creatureTarget = GetHitCreature();
|
||||
if (!creatureTarget)
|
||||
return;
|
||||
|
||||
creatureTarget->RemoveAurasDueToSpell(SPELL_SURGING_RUSH);
|
||||
creatureTarget->SetDisableGravity(true);
|
||||
creatureTarget->AddUnitState(UNIT_STATE_ROOT);
|
||||
creatureTarget->PlayOneShotAnimKitId(ANIM_KIT_SURGING_RUSH);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_aqusirr_surging_rush::HandleScript, EFFECT_0, SPELL_EFFECT_TRIGGER_ACTION_SET);
|
||||
}
|
||||
};
|
||||
|
||||
// 264102 - Surging Rush
|
||||
class spell_aqusirr_surging_rush_selector : public SpellScript
|
||||
{
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_SURGING_RUSH });
|
||||
}
|
||||
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
static constexpr float MAX_DISTANCE = 40.0f;
|
||||
constexpr Position CenterPosition = { 3935.63f, -1243.41f, 128.40f };
|
||||
|
||||
float angle = GetCaster()->GetEntry() == NPC_AQUALING ? GetCaster()->GetAbsoluteAngle(CenterPosition) + frand(-float(M_PI) / 3, float(M_PI) / 3) : GetCaster()->GetAbsoluteAngle(GetHitUnit());
|
||||
Position dest = GetCaster()->GetPosition();
|
||||
|
||||
GetCaster()->MovePosition(dest, MAX_DISTANCE, angle - GetCaster()->GetOrientation(), 2.5f);
|
||||
|
||||
GetCaster()->CastSpell(dest, SPELL_SURGING_RUSH, false);
|
||||
}
|
||||
|
||||
void HandleActionSet(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Creature* creatureTarget = GetHitCreature();
|
||||
if (!creatureTarget)
|
||||
return;
|
||||
|
||||
creatureTarget->SetDisableGravity(false);
|
||||
creatureTarget->ClearUnitState(UNIT_STATE_ROOT);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_aqusirr_surging_rush_selector::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_aqusirr_surging_rush_selector::HandleActionSet, EFFECT_2, SPELL_EFFECT_TRIGGER_ACTION_SET);
|
||||
}
|
||||
};
|
||||
|
||||
// 264477 - Grasp from the Depths
|
||||
class spell_aqusirr_grasp_from_the_depths_selector : public SpellScript
|
||||
{
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_GRASP_FROM_THE_DEPTHS_SUMMON });
|
||||
}
|
||||
|
||||
void HandleHitTarget(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
GetHitUnit()->CastSpell(GetHitUnit(), SPELL_GRASP_FROM_THE_DEPTHS_SUMMON, TRIGGERED_IGNORE_CAST_IN_PROGRESS);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_aqusirr_grasp_from_the_depths_selector::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 264526 - Grasp from the Depths
|
||||
class spell_aqusirr_grasp_from_the_depths_damage : public AuraScript
|
||||
{
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Creature* caster = Object::ToCreature(GetCaster());
|
||||
if (!caster)
|
||||
return;
|
||||
|
||||
caster->DespawnOrUnsummon();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_aqusirr_grasp_from_the_depths_damage::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
// 95 - Areatrigger
|
||||
struct at_aqusirr_intro : AreaTriggerAI
|
||||
{
|
||||
at_aqusirr_intro(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
|
||||
|
||||
void OnUnitEnter(Unit* unit) override
|
||||
{
|
||||
Player* player = unit->ToPlayer();
|
||||
if (!player)
|
||||
return;
|
||||
|
||||
if (player->IsGameMaster())
|
||||
return;
|
||||
|
||||
Creature* lordSongstorm = unit->FindNearestCreature(NPC_LORD_SONGSTORM_AQUSIRR, 50.0f);
|
||||
if (!lordSongstorm)
|
||||
return;
|
||||
|
||||
lordSongstorm->AI()->DoAction(ACTION_START_INTRO);
|
||||
at->Remove();
|
||||
}
|
||||
};
|
||||
|
||||
// 264144 - Undertow
|
||||
struct at_aqusirr_undertow : AreaTriggerAI
|
||||
{
|
||||
at_aqusirr_undertow(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
|
||||
|
||||
void OnUnitEnter(Unit* unit) override
|
||||
{
|
||||
if (!unit->IsPlayer())
|
||||
return;
|
||||
|
||||
unit->ApplyMovementForce(at->GetGUID(), at->GetPosition(), -5.0f, MovementForceType::Gravity);
|
||||
}
|
||||
|
||||
void OnUnitExit(Unit* unit) override
|
||||
{
|
||||
if (!unit->IsPlayer())
|
||||
return;
|
||||
|
||||
unit->RemoveMovementForce(at->GetGUID());
|
||||
}
|
||||
};
|
||||
|
||||
// 264101 - Surging Rush
|
||||
struct at_aqusirr_surging_rush : AreaTriggerAI
|
||||
{
|
||||
at_aqusirr_surging_rush(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
|
||||
|
||||
void OnUnitEnter(Unit* unit) override
|
||||
{
|
||||
if (!unit->IsPlayer())
|
||||
return;
|
||||
|
||||
Unit* caster = at->GetCaster();
|
||||
if (!caster)
|
||||
return;
|
||||
|
||||
caster->CastSpell(unit, SPELL_SURGING_RUSH_DAMAGE, false);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_aqusirr()
|
||||
{
|
||||
RegisterShrineOfTheStormCreatureAI(boss_aqusirr);
|
||||
RegisterShrineOfTheStormCreatureAI(boss_aqusirr_aqualing);
|
||||
RegisterShrineOfTheStormCreatureAI(npc_aqusirr_intro_lord_stormsong);
|
||||
|
||||
RegisterSpellScript(spell_aqusirr_requiem_of_the_abyss);
|
||||
RegisterSpellScript(spell_aqusirr_requiem_of_the_abyss_periodic);
|
||||
RegisterSpellScript(spell_aqusirr_erupting_waters_aura);
|
||||
RegisterSpellScript(spell_aqusirr_erupting_waters_split_1);
|
||||
RegisterSpellScript(spell_aqusirr_erupting_waters_split_2);
|
||||
RegisterSpellScript(spell_aqusirr_erupting_waters_split_3);
|
||||
RegisterSpellScript(spell_aqusirr_erupting_waters);
|
||||
RegisterSpellScript(spell_aqusirr_choking_brine);
|
||||
RegisterSpellScript(spell_aqusirr_surging_rush);
|
||||
RegisterSpellScript(spell_aqusirr_surging_rush_selector);
|
||||
RegisterSpellScript(spell_aqusirr_grasp_from_the_depths_selector);
|
||||
|
||||
RegisterAreaTriggerAI(at_aqusirr_intro);
|
||||
RegisterAreaTriggerAI(at_aqusirr_undertow);
|
||||
RegisterAreaTriggerAI(at_aqusirr_surging_rush);
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
/*
|
||||
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "AreaBoundary.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "shrine_of_the_storm.h"
|
||||
|
||||
static BossBoundaryData const boundaries =
|
||||
{
|
||||
{ DATA_AQUSIRR, new ZRangeBoundary(119.89f, 132.9f) }
|
||||
};
|
||||
|
||||
ObjectData const creatureData[] =
|
||||
{
|
||||
{ BOSS_AQUSIRR, DATA_AQUSIRR },
|
||||
{ BOSS_BROTHER_IRONHULL, DATA_BROTHER_IRONHULL },
|
||||
{ BOSS_GALECALLER_FAYE, DATA_GALECALLER_FAYE },
|
||||
{ BOSS_LORD_STORMSONG, DATA_LORD_STORMSONG },
|
||||
{ BOSS_VOLZITH_THE_WHISPERER, DATA_VOLZITH_THE_WHISPERER },
|
||||
{ 0, 0 } // END
|
||||
};
|
||||
|
||||
DungeonEncounterData const encounters[] =
|
||||
{
|
||||
{ DATA_AQUSIRR, {{ 2130 }} },
|
||||
{ DATA_TIDESAGE_COUNCIL, {{ 2131 }} },
|
||||
{ DATA_LORD_STORMSONG, {{ 2132 }} },
|
||||
{ DATA_VOLZITH_THE_WHISPERER, {{ 2133 }} }
|
||||
};
|
||||
|
||||
class instance_shrine_of_the_storm : public InstanceMapScript
|
||||
{
|
||||
public:
|
||||
instance_shrine_of_the_storm() : InstanceMapScript("instance_shrine_of_the_storm", 1864) { }
|
||||
|
||||
struct instance_shrine_of_the_storm_InstanceMapScript : public InstanceScript
|
||||
{
|
||||
instance_shrine_of_the_storm_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
|
||||
{
|
||||
SetHeaders(DataHeader);
|
||||
SetBossNumber(EncounterCount);
|
||||
LoadBossBoundaries(boundaries);
|
||||
LoadObjectData(creatureData, nullptr);
|
||||
LoadDungeonEncounterData(encounters);
|
||||
}
|
||||
};
|
||||
|
||||
InstanceScript* GetInstanceScript(InstanceMap* map) const override
|
||||
{
|
||||
return new instance_shrine_of_the_storm_InstanceMapScript(map);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_instance_shrine_of_the_storm()
|
||||
{
|
||||
new instance_shrine_of_the_storm();
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef _Shrine_Of_The_Storm_h__
|
||||
#define _Shrine_Of_The_Storm_h__
|
||||
|
||||
#include "CreatureAIImpl.h"
|
||||
|
||||
constexpr char const* DataHeader = "SOTS";
|
||||
constexpr char const* ShrineOfTheStormScriptName = "instance_shrine_of_the_storm";
|
||||
|
||||
constexpr uint32 const EncounterCount = 4;
|
||||
|
||||
enum ShrineOfTheStormDataTypes
|
||||
{
|
||||
// Encounters
|
||||
DATA_AQUSIRR = 0,
|
||||
DATA_TIDESAGE_COUNCIL = 1,
|
||||
DATA_LORD_STORMSONG = 2,
|
||||
DATA_VOLZITH_THE_WHISPERER = 3,
|
||||
|
||||
DATA_BROTHER_IRONHULL,
|
||||
DATA_GALECALLER_FAYE
|
||||
};
|
||||
|
||||
enum ShrineOfTheStormCreatureIds
|
||||
{
|
||||
// Bosses
|
||||
BOSS_AQUSIRR = 134056,
|
||||
BOSS_BROTHER_IRONHULL = 134063,
|
||||
BOSS_GALECALLER_FAYE = 134058,
|
||||
BOSS_LORD_STORMSONG = 134060,
|
||||
BOSS_VOLZITH_THE_WHISPERER = 134069,
|
||||
|
||||
NPC_LORD_SONGSTORM_AQUSIRR = 139737,
|
||||
NPC_SHRINE_OF_THE_STORM_DUMMY = 139986,
|
||||
NPC_GRASPING_TENTACLE = 134612,
|
||||
NPC_AQUALING = 134828,
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetShrineOfTheStormAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, ShrineOfTheStormScriptName);
|
||||
}
|
||||
|
||||
#define RegisterShrineOfTheStormCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetShrineOfTheStormAI)
|
||||
|
||||
#endif // _Shrine_Of_The_Storm_h__
|
||||
@@ -19,6 +19,10 @@
|
||||
|
||||
void AddSC_zone_boralus();
|
||||
|
||||
// Shrine of the Storm
|
||||
void AddSC_boss_aqusirr();
|
||||
void AddSC_instance_shrine_of_the_storm();
|
||||
|
||||
// Waycrest Manor
|
||||
void AddSC_boss_heartsbane_triad();
|
||||
void AddSC_boss_soulbound_goliath();
|
||||
@@ -32,6 +36,10 @@ void AddKulTirasScripts()
|
||||
{
|
||||
AddSC_zone_boralus();
|
||||
|
||||
// Shrine of the Storm
|
||||
AddSC_boss_aqusirr();
|
||||
AddSC_instance_shrine_of_the_storm();
|
||||
|
||||
// Waycrest Manor
|
||||
AddSC_boss_heartsbane_triad();
|
||||
AddSC_boss_soulbound_goliath();
|
||||
|
||||
Reference in New Issue
Block a user