From 5348db220051ac1be497c3eb2d405bb4a39305ed Mon Sep 17 00:00:00 2001 From: ariel- Date: Sun, 26 Mar 2017 13:40:32 -0300 Subject: [PATCH] Core/Gameobject: remove virtual from GetScriptId, it's not overriden (cherry picked from commit 00b547146d5486cb82b30199b3c145c8b5f2f3bc) --- src/server/game/Entities/GameObject/GameObject.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 1e166f033ed..da06d1842f8 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -280,7 +280,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject void EventInform(uint32 eventId, WorldObject* invoker = NULL); - virtual uint32 GetScriptId() const; + uint32 GetScriptId() const; GameObjectAI* AI() const { return m_AI; } std::string GetAIName() const;