Core: Clean up whitespace and tabs in the base sourcetree

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2012-02-18 16:52:08 +01:00
parent da5027ef3a
commit 5411e1ce52
63 changed files with 143 additions and 143 deletions

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@@ -93,14 +93,14 @@ class spell_ex_5581 : public SpellScriptLoader
void HandleAfterCast()
{
sLog->outString("All immediate actions for the spell are finished now");
// this is a safe for triggering additional effects for a spell without interfering
// this is a safe for triggering additional effects for a spell without interfering
// with visuals or with other effects of the spell
//GetCaster()->CastSpell(target, SPELL_TRIGGERED, true);
}
SpellCastResult CheckRequirement()
{
// in this hook you can add additional requirements for spell caster (and throw a client error if reqs're not passed)
// in this hook you can add additional requirements for spell caster (and throw a client error if reqs're not passed)
// in this case we're disallowing to select non-player as a target of the spell
//if (!GetTargetUnit() || GetTargetUnit()->ToPlayer())
//return SPELL_FAILED_BAD_TARGETS;