[7920] Ignore racial skill and skills without recipes in .learn all_recipes. Cleanup code. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-31 16:19:01 -05:00
parent f92e8315cf
commit 552e08b3f0
6 changed files with 62 additions and 65 deletions

View File

@@ -3890,6 +3890,40 @@ bool ChatHandler::HandleCombatStopCommand(const char* args)
return true;
}
void ChatHandler::HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id)
{
uint32 classmask = player->getClassMask();
for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
{
SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
if (!skillLine)
continue;
// wrong skill
if( skillLine->skillId != skill_id)
continue;
// not high rank
if(skillLine->forward_spellid )
continue;
// skip racial skills
if (skillLine->racemask != 0)
continue;
// skip wrong class skills
if( skillLine->classmask && (skillLine->classmask & classmask) == 0)
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false))
continue;
player->learnSpell(skillLine->spellId,false);
}
}
bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/)
{
uint32 classmask = m_session->GetPlayer()->getClassMask();
@@ -3900,31 +3934,10 @@ bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/)
if( !skillInfo )
continue;
if( skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY )
if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
skillInfo->canLink) // only prof. with recipes have
{
for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
{
SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
if( !skillLine )
continue;
// skip racial skills
if( skillLine->racemask != 0 )
continue;
// skip wrong class skills
if( skillLine->classmask && (skillLine->classmask & classmask) == 0)
continue;
if( skillLine->skillId != i || skillLine->forward_spellid )
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
continue;
m_session->GetPlayer()->learnSpell(skillLine->spellId,false);
}
HandleLearnSkillRecipesHelper(m_session->GetPlayer(),skillInfo->id);
}
}
@@ -3958,55 +3971,39 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
wstrToLower( wnamepart );
uint32 classmask = m_session->GetPlayer()->getClassMask();
std::string name;
for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i)
SkillLineEntry const *targetSkillInfo = NULL;
for (uint32 i = 1; i < sSkillLineStore.GetNumRows(); ++i)
{
SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i);
if( !skillInfo )
if (!skillInfo)
continue;
if( skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
skillInfo->categoryId != SKILL_CATEGORY_SECONDARY )
if ((skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
skillInfo->categoryId != SKILL_CATEGORY_SECONDARY) ||
!skillInfo->canLink) // only prof with recipes have set
continue;
int loc = GetSessionDbcLocale();
std::string name = skillInfo->name[loc];
name = skillInfo->name[loc];
if(Utf8FitTo(name, wnamepart))
{
for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
{
SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
if( !skillLine )
continue;
if( skillLine->skillId != i || skillLine->forward_spellid )
continue;
// skip racial skills
if( skillLine->racemask != 0 )
continue;
// skip wrong class skills
if( skillLine->classmask && (skillLine->classmask & classmask) == 0)
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
continue;
if( !target->HasSpell(spellInfo->Id) )
m_session->GetPlayer()->learnSpell(skillLine->spellId,false);
}
uint16 maxLevel = target->GetPureMaxSkillValue(skillInfo->id);
target->SetSkill(skillInfo->id, maxLevel, maxLevel);
PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str());
return true;
targetSkillInfo = skillInfo;
break;
}
}
return false;
if(!targetSkillInfo)
return false;
HandleLearnSkillRecipesHelper(target,targetSkillInfo->id);
uint16 maxLevel = target->GetPureMaxSkillValue(targetSkillInfo->id);
target->SetSkill(targetSkillInfo->id, maxLevel, maxLevel);
PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str());
return true;
}
bool ChatHandler::HandleLookupPlayerIpCommand(const char* args)