[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)

* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676

--HG--
branch : trunk
rename : 6700-670 => 6721-676
This commit is contained in:
Neo2003
2008-10-04 06:17:19 -05:00
parent ca7a4bf1a7
commit 5651828bf7
1756 changed files with 578845 additions and 187201 deletions

View File

@@ -19,7 +19,7 @@
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSocket.h"
#include "SharedDefines.h"
#include "WorldSession.h"
#include "Opcodes.h"
#include "Log.h"
@@ -366,7 +366,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
data << (uint8)CHAR_CREATE_SUCCESS;
SendPacket( &data );
std::string IP_str = _socket ? _socket->GetRemoteAddress().c_str() : "-";
std::string IP_str = GetRemoteAddress().c_str();
sLog.outBasic("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
sLog.outChar("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());
}
@@ -416,7 +416,7 @@ void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data )
if(accountId != GetAccountId())
return;
std::string IP_str = _socket ? _socket->GetRemoteAddress().c_str() : "-";
std::string IP_str = GetRemoteAddress();
sLog.outBasic("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (guid: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid));
@@ -734,7 +734,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
if(pCurrChar->isGameMaster())
SendNotification("GM mode is ON");
std::string IP_str = _socket ? _socket->GetRemoteAddress().c_str() : "-";
std::string IP_str = GetRemoteAddress();
sLog.outChar("Account: %d (IP: %s) Login Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),pCurrChar->GetName() ,pCurrChar->GetGUID());
m_playerLoading = false;
@@ -966,7 +966,7 @@ void WorldSession::HandleChangePlayerNameOpcode(WorldPacket& recv_data)
CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_RENAME),GUID_LOPART(guid));
CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid ='%u'", GUID_LOPART(guid));
std::string IP_str = _socket ? _socket->GetRemoteAddress().c_str() : "-";
std::string IP_str = GetRemoteAddress();
sLog.outChar("Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s",GetAccountId(),IP_str.c_str(),oldname.c_str(),GUID_LOPART(guid),newname.c_str());
WorldPacket data(SMSG_CHAR_RENAME,1+8+(newname.size()+1));